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	<title>The Gamer Hotsheet &#187; Goodtime Games</title>
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		<title>Impressions of Goodtime Games&#8217; &#8220;Code War&#8221;</title>
		<link>http://gamerhotsheet.com/2009/06/impressions-of-goodtime-games-code-war/</link>
		<comments>http://gamerhotsheet.com/2009/06/impressions-of-goodtime-games-code-war/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 03:25:20 +0000</pubDate>
		<dc:creator>Michael Salsbury</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Code War]]></category>
		<category><![CDATA[Goodtime Games]]></category>

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		<description><![CDATA[I&#8217;ve seen the &#8220;Code War&#8221; game in Origins and Gen Con programs in the past and thought it sounded like an intriguing idea for a board game. The event catalog describes it this way: Program a robotic tank to traverse a rally course, passing check points as you go. Bump other players&#8217; tanks or blast [...]]]></description>
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